Friday, April 29, 2011

GaDaBaMa release date

Release is planned for the 1st of may. Stay tuned.

New media icon corner (darkmurf's idea). To help you navigate through the games and see available extra content. (bottom left ) From left to right.
  • Favourite (must be set in FSD - has no function)
  • Title update available - open TU-form with download links
  • Movie available - stream directly from
  • Full cover has been downloaded - open cover in fullsize

Monday, April 25, 2011

New look & address

I've changed the blog's look & feel to avoid confusion. The blog is accessible from

XUITT/FSA is the translation/skin app
  •  the "final version" is available for download
  •  the updated v1.5 manual is available too
  •  screenshots available

GaDaBaMa is the game database app
  • no download link available yet (only beta testers)
  • no manual available (only step1-4 preview)
  • preview videos available

Saturday, April 23, 2011

Multilanguage menu support

As promised ribbonmenu is multilingual compatible:

Thanks goes to Avenius Gunter for his excellent site & samples!
His RibbonCreator app has been used for this project (licensed).

GaDaBaMa supports unicode!

Tested with chinese language.
Translation by robins.

Thursday, April 21, 2011

GaDaBaMa ribbon

Some pictures with the "final" ribbon functions/look caught in action

Sunday, April 17, 2011

optional RSS feed

Once you know all the shortcuts you can replace the forms bottom with a RSS feed.
Feeds can be modified/added/deleted.
The feed works in a webform. SWF by
Modified with javascript. Clicking on the feed will open a new window with the feeds content.
Feeds are created on startup or when changing RSS feed URL.

Friday, April 15, 2011

Coverflow customization

Most of the customizing options for coverflow fx have been reproduced in an Access form.
  • At runtime index.html, settings.xml and images.xml are created 
  • Additionally a test button allows to test the selected options
  • Boxarts to display can be adjusted with a slider

Here a video with some examples LINK

FSA/XUITT v1.5 build 110415

  • Added portuguese GUI translated by Jorge Carvalho (muito obrigado!)
Download link

Thursday, April 14, 2011


I've been looking for a customizable coverflow.
There are quite a few out there.

The idea was a boxart-coverflow which interacts with the Access Form.
So far both ways of interaction are possible, but due to the long loading time
(10-16secs for 160 images), the default setting will be the following:

-load coverflow when starting app with optional
a) minimized in the background (takes longer to load)
b) in the foreground (webform will be showed)

C -> calls coverflow, navigating through the images does not fire up an event
only clicking on a boxart selects the game to load when exiting/minimizing coverflow.
C minimizes the form. C calls it to the foreground again. This way, there are no loading times. But it is not possible to synchronize the recordset on the Access form with the coverflow. So the interaction is only Coverflow -> Access form
ESC closes coverflow. A new reload is done with C.

When coverflow is closed and reopened, coverflow will start synchronized with the Access form recordset. Interaction Coverflow <-> Access form.

So the user is able to choose his preference. Synchronized (slow loading) Coverflow or instant Coverflow by pressing on C or ESC.

The coverflow used is  coverflow fx. Which uses Papervision3D engine.
javascript funcionality was needed to determine selected boxart/game.

Although the customization is amazing, it lacks of loading speed. Most of the settings can be customized within a settings form (just take a look at their site to get an idea of the possibilities)

The images are loaded through a xml file which can be generated at runtime. The same for the settings.

First steps with coverflow
Coverflow interaction with form
Because of this new feature a beta will be delayed for few days.

Monday, April 11, 2011

Get DLC info - updated

node21's XM360 is great to gather all installed DLC through dlc_report.txt.
xm360server.exe creates a csv file (dlc_titles.csv) with all available DLC.

Thanks to his prework I was able to recreate the process of getting dlc infos.

Now, GaDaBaMa imports dlc_report.txt to show the installed DLC.
You can then update your DLC report by downloading the info directly from
As with all the images/game info you can run this function for the current or for all games.

It is planned to create a dlc_titles.csv of all available games/dlc. This way you can use this file in XM360.
(see update!)

XM360 shows if a DLC is available, available but not in database and missing.
GaDaBaMa uses the same DLC_status (like you'll see in the video).

If you havent used XM360 yet I strongly recommend to test it out.

Embedded Google Docs videos do not seem to work in blog posts (or at least to my knowledge) Until I figure it out, please use the LINK.


dlc_titles.csv for xm360 was successfully created. Now you'll be able to
generate an up-to-date DLC file for all your games. It's like doing it with xm360server
but instead of making a file for all available DLC, it just creates the file for
your existing collection. My test-collection ~160 Games took 4 minutes.

Monday, April 4, 2011

Edit local database manually

This video shows how to edit the local database manually. Best viewed in fullscreen and 720p.

Link if video doesnt load.

Sunday, April 3, 2011

GaDaBaMa goes Samba

Changing from FTP to Samba. Better performance & user friendly. (thanks node!)
Expect new videos next week.